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Educational Technology

Find resources for digital storytelling, infographics, presentations, and related journals.

Featured Books from Your ATA Library

Teaching Math with Google Apps

"Why do I need to know how to do math when I can find the answer on my phone?" Alice Keeler and Diana Herrington reveal more than 50 ways teachers can use technology in math classes that go far beyond just looking things up. The goal is to help students develop critical-thinking skills and learn how to apply mathematical concepts to real life. Today's digital tools allow teachers to make math more relevant to students.

Learning Supercharged

As educators seek out new ways to energize and engage their students and prepare them for the future, they need to know how to employ the latest technologies in creative and innovative ways. Learning Supercharged looks at emerging approaches and tools, and incorporates professional educators' stories of how and why they have implemented each trend, including information on challenges faced and overcome, how to get started and other resources to explore.

Digital Technologies and Learning in Physical Education

This book examines the ways in which teachers are attempting to use digital technologies in PE. Presented as cases, each one is written by a PE practitioner, explaining how and why technology is used in their practice to advance and accelerate learning.

Learning Transported

Teachers are adopting immersive technology -- devices and software that provide virtual and mixed reality experiences -- to enable students to go on virtual field trips, manipulate 3D objects, and augment the world around them. This book provides practical insights and classroom examples to help educators plan and establish goals so that their investment in immersive technology benefits the greatest number of students. T

Classroom Management in the Digital Age

Information accessibility grows while attention spans shrink. Don't fear the devices! In the willing teacher's hands, this is a new and welcome age to harness for exponential learning. It is a frontier where technology equipped teachers learn alongside students and utilize current tools to maximize collaboration, creativity, and communication in relevant ways. Classroom Management in the Digital Age guides and supports established and transitioning device-rich classrooms, providing practical strategy to novice and expert educators K-12.

Tasks Before Apps

With a dizzying array of mechanical and virtual help at our disposal, it can be a challenge for educators to know where to even start. Monica Burns wrote this book: to share strategies, tools, and insights that teachers can use, regardless of subject or grade level, to effectively incorporate technology in the classroom. She focuses on the "three Cs" of technology implementation--creation, curiosity, and collaboration.

Reinventing Project-Based Learning

Suzie Boss and Jane Krauss offer educators new examples of the latest tools, assessment strategies and promising practices that are poised to shape education in the future. They show teachers how to design authentic projects that make the most of available and emerging technologies.

Coding, Robotics, and Engineering for Young Students

This curriculum emphasizes active, hands-on, and collaborative learning. Students are challenged to learn computer science content, such as coding and robotics engineering concepts, as well as practice high-level academic skills, such as creative problem solving, computational thinking, and critical thinking. Instructional practices balance screen time with active, collaborative classroom engagement. The lessons can be implemented as standalone enrichment experiences or as part of a coordinated scope and sequence.

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