Impact of Technology on Society
Activities
Biodiversity AlgorithmsIn this lesson, students will write pseudocode to identify an organism based on its distinguishing characteristics.
Examples Coding and Composite NumbersStudents will learn to decompose their mathematical thinking regarding the concepts of prime and composite numbers and algorithms, and identify the factors of composite numbers as a series of actions
Coding for ElectricityIn this lesson, students will deeper their understanding of electricity and circuits, while being introduced to the idea of algorithm design.
Getting Ready to Code Transformations - Unplugged! Part 1Students will be learning to understand the movement of objects on the Cartesian plane through the graphing of ordered pairs (x, y) and using combinations of translations and reflections to transform objects.
Getting Ready to Code Transformations - Unplugged! Part 2Students will be coding transformations--combinations of translations and reflections--on the Cartesian plane by writing and executing pseudocode.
Invasive Species Game in ScratchCreate a simple game in Scratch to demonstrate the damage invasive species can cause to the biodiversity of native ecosystems.
Lesson PlanLunar Lander TechnologiesStudents will explore concepts of mass, weight, gravity, and acceleration through a two-part STEM lunar lander project.
Making Informed Financial DecisionsStudents will code using Google Sheets or any spreadsheet program. Students will be creating a budget to help plan for a financial goal while considering earnings and expenses.
Seeing is Not BelievingStudents will learn, using optical illusions and human perception, about misinformation and digital literacy.
Handouts;
Illusions;
Answer Key Orbit OnlookersStudents will explore the many factors that contribute to the way an object orbits such as weight and gravitational pull
States of Matter SimulatorIn this lesson, students will code an interactive animation using Scratch that shows how water molecules behave in each of the three states of matter: solid, liquid, and gas.
Slide Show
Teacher Resources
ARPDC's Curriculum Planning & Assessment Resources (CPAR) – Science Grade 6 – Computer ScienceSample instructional activities, curriculum planning, assessments, and resources (CPAR) for teaching Computer Science in the new Science curriculum.
ARPDC's Exploring Grade 6 Computer ScienceThis video covers an introductory look at the Grade 6 Computer Sciences organizing idea including concrete examples and practical classroom applications.
CanadaLearningCode: Lesson PlansCanada Learning Code brings accessible computer science to communities across Canada so everyone can create with technology. Lesson plans are labelled by grade and are free to download
Code.org: Lesson PlansFree K-12 lesson plans (scroll down to find lesson plans for the high grades) from Code.org -- a nonprofit dedicated to expanding access to computer science in schools and increasing participation by students from underrepresented groups.
Creating Computational ArtifactsThe process of developing computational artifacts embraces both creative expression and the exploration of ideas to create prototypes and solve computational problems.
PBS: Technology and SocietyA collection of videos that explore the impact of technology on societies. Teacher resources accompany each video
ScratchEdBrowse this collection resources, discussions and activities about Scratch. Ideas and lessons for using Scratch across the curriculum are included.
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