Today we'll learn about shapes having specified attributes, such as a given number of angles or a given number of equal faces. You will learn to identify triangles, quadrilaterals, pentagons, hexagons, and cubes.
Turn a two-dimensional flat sheet of paper into a three-dimensional hopping frog. You don't have to be a mathemagician to make a frog. It's not magic... it's math!
Take two different shaped containers for example: a tall, skinny cylinder and a short wide one. Which one will hold more beads? It's not magic... it's math!
This is a tablet-friendly game for students to identify and match circles, rectangles, squares and triangles. Each Shape Monster only 'eats' shapes that match its own body shape.
This document provides teachers with sample instructional activities, assessments, and resources to support teaching Math – Grade 2 – Geometry. Last updated May 2024