A mobile app to help students ‘prebunk’ climate denial misinformation using a gamified quiz experience. Students learn about tricks used to manipulate opinion in an interactive format that challenges kids aged 10 - 18 to think critically and independently.
An adventure-packed online game that makes learning about digital safety and citizenship fun. Kids help their fellow Internauts combat badly behaved hackers, phishers, oversharers, and bullies to be good digital citizens.
This game promotes reasoning and ethical thinking through a three-episode story that follows the development of a futuristic space colony. Ages 8 to 14, 10-30 min of game time.